uses Img32, Img32.Fmt.PNG, Img32.vector, Img32.Draw; ... var img: TImage32; path: TPathD; lgr: TLinearGradientRenderer; begin img := TImage32.Create(256,256); path := Rectangle(img.Bounds); lgr := TLinearGradientRenderer.Create; lgr.SetParameters(PointD(0,0), PointD(256,256), clFuchsia32, $FF3333FF, gfsMirror); lgr.InsertColorStop(0.3, clRed32); lgr.InsertColorStop(0.4, clYellow32); lgr.InsertColorStop(0.5, clYellow32); lgr.InsertColorStop(0.7, clLime32); lgr.InsertColorStop(0.8, clAqua32); DrawPolygon(img, path, frEvenOdd, lgr); DrawLine(img, path, 3, clMaroon32, esPolygon); img.SaveToFile('rainbow_gradient.png'); rgr.Free; img.Free; end;
Methods |
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In TLinearGradientRenderer: |
Initialize |
RenderProc |
SetParameters |
In TCustomGradientRenderer: |
Clear |
InsertColorStop |
Copyright ©2010-2023 Angus Johnson - Image32 4.8 - Help file built on 17 Jan 2025