function DrawButton(img: TImage32; const pt: TPointD; size: double; color: TColor32 = clNone32; buttonShape: TButtonShape = bsRound; buttonAttributes: TButtonAttributes = [baShadow, ba3D]): TPathD;
Buttons are very useful things. They can mark points of interest or used as dynamic controls in graphic design. DrawButton simplifies button drawing (shape, sizing, fill, outline, shadow and 3D effect) into a single procedure.
This function returns the path that defines the button outline.
uses Img32, Img32.Fmt.PNG, Img32.Draw, Img32.Extra; ... var i,j: integer; img: TImage32; path: TPathD; begin img := TImage32.Create(256, 256); //draw round uncolored buttons j := 15; for i := 3 to 12 do begin DrawButton(img, PointD(j, 100), i*2, clNone32, bsRound); inc(j, 10 + i*2); end; //and draw some colored square buttons j := 15; for i := 3 to 12 do begin DrawButton(img, PointD(j, 180), i*2, AdjustHue(clRed32, (i-3)*10), bsSquare); inc(j, 10 + i*2); end; img.SaveToFile('buttons.png'); img.Free; end;
TButtonAttributes, TButtonShape, TLayeredImage32.GetMergedImage, TPathD
Copyright ©2010-2023 Angus Johnson - Image32 4.6 - Help file built on 18 Sep 2024