procedure GaussianBlur(img: TImage32; rec: TRect; radius: Integer);
Note: FastGaussianBlur is generally recommended over GaussianBlur since it closely approximate GaussianBlur though much faster.
uses Img32, Img32.Extra, Img32.Fmt.PNG; ... img := TImage32.Create; img.LoadFromFile('lenna.png'); GaussianBlur(img, img.Bounds, 10); img.SaveToFile('lenna_gauss.png'); img.Free;
uses Img32, Img32.Extra, Img32.Fmt.PNG; ... var img: TImage32; rec: TRect; pt: TPoint; begin img := TImage32.Create(256, 256); rec := Rect(img.Width - 120, 0, img.Width, 120); pt := MidPoint(rec); DrawPoint(img, PointD(pt), 20, clNavy32); GaussianBlur(img, rec, 48); Windows.OffsetRect(rec, -120, 0); pt := MidPoint(rec); DrawPoint(img, PointD(pt), 20, clNavy32); GaussianBlur(img, rec, 24); rec := Rect(img.Width - 120, img.Height -125, img.Width, img.Height-5); pt := MidPoint(rec); DrawPoint(img, PointD(pt), 20, clNavy32); BoxBlur(img, rec, 12, 3); Windows.OffsetRect(rec, -120, 0); pt := MidPoint(rec); DrawPoint(img, PointD(pt), 20, clNavy32); BoxBlur(img, rec, 6, 3); img.Free;
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