TileImage

procedure TileImage(img: TImage32; const rec: TRect; tile: TImage32); overload;

procedure TileImage(img: TImage32; const rec: TRect; tile: TImage32; const tileRec: TRect); overload;


This procedure is useful for tiling filling rectangular regions but should not be confused with much less efficient TImageRenderer filling of polygon regions.

See Also

TImageRenderer